RRepoGEO

REPOGEO REPORT · LITE

CoplayDev/unity-mcp

Default branch beta · commit 9df86152 · scanned 6/30/2026, 10:31:49 PM

GitHub: 11,195 stars · 1,235 forks

Scan history for this repo

Score trend below includes all ready runs (older left, newer right; scroll horizontally if needed). The table is collapsed by default—expand for newest-first rows, 10 per page.

Score trend (left → right: older → newer)

2 ready scans. Expand the table below for newest-first rows (10 per page, paginated).

AI VISIBILITY SCORE
40 /100
Critical
Category recall
0 / 2
Not recommended in any query
Rule findings
2 pass · 0 warn · 0 fail
Objective metadata checks
AI knows your name
3 / 3
Direct prompts that named your repo
HOW TO READ THIS REPORT

Action plan is what to do next — copy-pasteable changes prioritized by impact. Category visibility is the real GEO test: when a user asks an AI a brand-free question that should surface CoplayDev/unity-mcp, does the AI actually recommend you — or your competitors? Objective checks verify the metadata signals AI engines weight first. Self-mention check detects whether AI even knows you exist by name.

Action plan — copy-paste fixes

3 prioritized changes generated by gemini-2.5-flash. Mark items done after you ship the fix.

OVERALL DIRECTION
  • highreadme#1
    Add a prominent H1/H2 to the README summarizing the project's core function

    Why:

    CURRENT
    <p align="center"><b>Create your Unity apps with LLMs.</b> MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via <a href="https://modelcontextprotocol.io/introduction">Model Context Protocol</a>. Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate your game dev workflows.</p>
    COPY-PASTE FIX
    # Unity MCP: Bridge AI Assistants to Your Unity Editor
    
    Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
  • mediumtopics#2
    Expand topics to emphasize Unity Editor automation and tools

    Why:

    CURRENT
    ai, ai-integration, anthropic, claude, copilot, cursor, game-development, gamedev, gemini, llm, mcp, model-context-protocol, openai, unity, unity3d, videogames
    COPY-PASTE FIX
    ai, ai-integration, anthropic, claude, copilot, cursor, game-development, gamedev, gemini, llm, mcp, model-context-protocol, openai, unity, unity3d, videogames, unity-editor, editor-extension, automation, developer-tools, game-automation
  • lowreadme#3
    Clarify the 'What it does' section for better problem/solution framing

    Why:

    CURRENT
    ## What it does
    
    Control the Unity Editor in natural language from any MCP client — create scenes & GameObjects, edit C# scripts, manage assets, run tests, profile, and build. 47 focused MCP tool entrypoints, any client, free & MIT.
    COPY-PASTE FIX
    ## What it does
    
    MCP for Unity enables you to control the Unity Editor using natural language from any AI assistant or MCP client. It provides 47 focused tool entrypoints to create scenes & GameObjects, edit C# scripts, manage assets, run tests, profile, and build, streamlining your game development workflows.

Category GEO backends resolved for this scan: google/gemini-2.5-flash, deepseek/deepseek-v4-flash

Category visibility — the real GEO test

Brand-free queries asked to google/gemini-2.5-flash. Did AI recommend you, or someone else?

Same questions for every model — switch tabs to compare answers and rankings.

Recall
0 / 2
0% of queries surface CoplayDev/unity-mcp
Avg rank
Lower is better. #1 = top recommendation.
Share of voice
0%
Of all named tools, what % are you?
Top rival
Unity Sentis
Recommended in 1 of 2 queries
COMPETITOR LEADERBOARD
  1. Unity Sentis · recommended 1×
  2. OpenAI API · recommended 1×
  3. Google Gemini API · recommended 1×
  4. Anthropic Claude API · recommended 1×
  5. Hugging Face Transformers · recommended 1×
  • CATEGORY QUERY
    How can I automate Unity Editor tasks using large language models?
    you: not recommended
    AI recommended (in order):
    1. Unity Sentis
    2. OpenAI API
    3. Google Gemini API
    4. Anthropic Claude API
    5. Hugging Face Transformers
    6. Llama.cpp
    7. Unity Editor Scripting

    AI recommended 7 alternatives but never named CoplayDev/unity-mcp. This is the gap to close.

    Show full AI answer
  • CATEGORY QUERY
    What tools allow AI assistants to manage game assets and scenes in Unity?
    you: not recommended
    AI recommended (in order):
    1. Unity Editor Scripting (C#)
    2. Unity AssetDatabase API
    3. Unity PlayMode API
    4. Odin Inspector & Serializer
    5. Addressable Asset System
    6. JSON.NET (Newtonsoft.Json)
    7. Unity's JsonUtility
    8. Python for Unity
    9. Inter-Process Communication (IPC)

    AI recommended 9 alternatives but never named CoplayDev/unity-mcp. This is the gap to close.

    Show full AI answer

Objective checks

Rule-based audits of metadata signals AI engines weight most.

  • Metadata completeness
    pass

  • README presence
    pass

Self-mention check

Does AI even know your repo exists when asked about it directly?

  • Compared to common alternatives in this category, what is the core differentiator of CoplayDev/unity-mcp?
    pass
    AI named CoplayDev/unity-mcp explicitly

    AI answers can be confidently wrong. Read for accuracy: does it match your actual tech stack, audience, and differentiator?

  • If a team adopts CoplayDev/unity-mcp in production, what risks or prerequisites should they evaluate first?
    pass
    AI named CoplayDev/unity-mcp explicitly

    AI answers can be confidently wrong. Read for accuracy: does it match your actual tech stack, audience, and differentiator?

  • In one sentence, what problem does the repo CoplayDev/unity-mcp solve, and who is the primary audience?
    pass
    AI named CoplayDev/unity-mcp explicitly

    AI answers can be confidently wrong. Read for accuracy: does it match your actual tech stack, audience, and differentiator?

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CoplayDev/unity-mcp — Lite scans stay free; this card itemizes Pro deep limits vs Lite.

  • Deep reports10 / month
  • Brand-free category queries5 vs 2 in Lite
  • Prioritized action items8 vs 3 in Lite