RRepoGEO

REPOGEO REPORT · LITE

TastSong/CrazyCar

Default branch master · commit 513932d9 · scanned 6/20/2026, 10:37:32 PM

GitHub: 1,828 stars · 366 forks

Scan history for this repo

Score trend below includes all ready runs (older left, newer right; scroll horizontally if needed). The table is collapsed by default—expand for newest-first rows, 10 per page.

Score trend (left → right: older → newer)

2 ready scans. Expand the table below for newest-first rows (10 per page, paginated).

AI VISIBILITY SCORE
35 /100
Critical
Category recall
0 / 2
Not recommended in any query
Rule findings
1 pass · 1 warn · 0 fail
Objective metadata checks
AI knows your name
3 / 3
Direct prompts that named your repo
HOW TO READ THIS REPORT

Action plan is what to do next — copy-pasteable changes prioritized by impact. Category visibility is the real GEO test: when a user asks an AI a brand-free question that should surface TastSong/CrazyCar, does the AI actually recommend you — or your competitors? Objective checks verify the metadata signals AI engines weight first. Self-mention check detects whether AI even knows you exist by name.

Action plan — copy-paste fixes

3 prioritized changes generated by gemini-2.5-flash. Mark items done after you ship the fix.

OVERALL DIRECTION
  • highreadme#1
    Rephrase the README's introductory paragraph to immediately highlight its value as a developer solution

    Why:

    CURRENT
    **Crazy Car**是一款联机赛车游戏,她的整体架构为:QFramework & Addressable & HybridCLR(游戏端) + Spring Boot & Mybatis(服务端) + KCP / WebSocket (网络) + Vue & Element(后台),借助于此架构,开发者只要稍作修改就可完成一款定制化的网络联机游戏。
    COPY-PASTE FIX
    **Crazy Car**是一个完整的网络联机游戏解决方案,旨在帮助开发者快速构建定制化的在线赛车游戏。它采用QFramework & Addressable & HybridCLR(游戏端) + Spring Boot & Mybatis(服务端) + KCP / WebSocket (网络) + Vue & Element(后台)的整体架构。
  • mediumtopics#2
    Add topics to clarify its role as a full-stack game development solution

    Why:

    CURRENT
    addressables, game, hybridclr, mybatis, online, qframework, springboot, unity, vue
    COPY-PASTE FIX
    addressables, game, game-development-framework, hybridclr, mybatis, multiplayer-game-solution, online, qframework, springboot, unity, unity-game-template, vue
  • lowhomepage#3
    Add a homepage URL to the repository's 'About' section

    Why:

    COPY-PASTE FIX
    https://github.com/TastSong/CrazyCar

Category GEO backends resolved for this scan: google/gemini-2.5-flash, deepseek/deepseek-v4-flash

Category visibility — the real GEO test

Brand-free queries asked to google/gemini-2.5-flash. Did AI recommend you, or someone else?

Same questions for every model — switch tabs to compare answers and rankings.

Recall
0 / 2
0% of queries surface TastSong/CrazyCar
Avg rank
Lower is better. #1 = top recommendation.
Share of voice
0%
Of all named tools, what % are you?
Top rival
Mirror
Recommended in 1 of 2 queries
COMPETITOR LEADERBOARD
  1. Mirror · recommended 1×
  2. Netcode for GameObjects · recommended 1×
  3. Photon PUN 2 · recommended 1×
  4. Spring Boot · recommended 1×
  5. WebSockets · recommended 1×
  • CATEGORY QUERY
    How to build a complete online multiplayer game solution with Unity and Spring Boot backend?
    you: not recommended
    AI recommended (in order):
    1. Mirror
    2. Netcode for GameObjects
    3. Photon PUN 2
    4. Spring Boot
    5. WebSockets
    6. Socket.IO
    7. socketio-netty
    8. PostgreSQL
    9. MySQL
    10. MongoDB
    11. Spring Security
    12. JWT
    13. Docker
    14. Kubernetes
    15. AWS (Amazon Web Services)
    16. Google Cloud Platform (GCP)
    17. Azure (Microsoft Azure)

    AI recommended 17 alternatives but never named TastSong/CrazyCar. This is the gap to close.

    Show full AI answer
  • CATEGORY QUERY
    Looking for a full-stack solution for Unity games with hot updates and server-side management.
    you: not recommended
    AI recommended (in order):
    1. PlayFab
    2. GameSparks
    3. Firebase
    4. Nakama
    5. Photon Engine
    6. AWS Amplify

    AI recommended 6 alternatives but never named TastSong/CrazyCar. This is the gap to close.

    Show full AI answer

Objective checks

Rule-based audits of metadata signals AI engines weight most.

  • Metadata completeness
    warn

    Suggestion:

  • README presence
    pass

Self-mention check

Does AI even know your repo exists when asked about it directly?

  • Compared to common alternatives in this category, what is the core differentiator of TastSong/CrazyCar?
    pass
    AI named TastSong/CrazyCar explicitly

    AI answers can be confidently wrong. Read for accuracy: does it match your actual tech stack, audience, and differentiator?

  • If a team adopts TastSong/CrazyCar in production, what risks or prerequisites should they evaluate first?
    pass
    AI named TastSong/CrazyCar explicitly

    AI answers can be confidently wrong. Read for accuracy: does it match your actual tech stack, audience, and differentiator?

  • In one sentence, what problem does the repo TastSong/CrazyCar solve, and who is the primary audience?
    pass
    AI named TastSong/CrazyCar explicitly

    AI answers can be confidently wrong. Read for accuracy: does it match your actual tech stack, audience, and differentiator?

Embed your GEO score

Drop this badge into the README of TastSong/CrazyCar. It auto-updates whenever the report is rescanned and links back to the latest report — easy public proof that you care about AI discoverability.

RepoGEO badge previewLive preview
MARKDOWN (README)
[![RepoGEO](https://repogeo.com/badge/TastSong/CrazyCar.svg)](https://repogeo.com/en/r/TastSong/CrazyCar)
HTML
<a href="https://repogeo.com/en/r/TastSong/CrazyCar"><img src="https://repogeo.com/badge/TastSong/CrazyCar.svg" alt="RepoGEO" /></a>
Pro

Subscribe to Pro for deep diagnoses

TastSong/CrazyCar — Lite scans stay free; this card itemizes Pro deep limits vs Lite.

  • Deep reports10 / month
  • Brand-free category queries5 vs 2 in Lite
  • Prioritized action items8 vs 3 in Lite