RRepoGEO

REPOGEO REPORT · LITE

homuler/MediaPipeUnityPlugin

Default branch master · commit eeeb7c96 · scanned 5/12/2026, 6:12:29 AM

GitHub: 2,369 stars · 600 forks

AI VISIBILITY SCORE
35 /100
Critical
Category recall
0 / 2
Not recommended in any query
Rule findings
1 pass · 1 warn · 0 fail
Objective metadata checks
AI knows your name
3 / 3
Direct prompts that named your repo
HOW TO READ THIS REPORT

Action plan is what to do next — copy-pasteable changes prioritized by impact. Category visibility is the real GEO test: when a user asks an AI a brand-free question that should surface homuler/MediaPipeUnityPlugin, does the AI actually recommend you — or your competitors? Objective checks verify the metadata signals AI engines weight first. Self-mention check detects whether AI even knows you exist by name.

Action plan — copy-paste fixes

3 prioritized changes generated by gemini-2.5-flash. Mark items done after you ship the fix.

OVERALL DIRECTION
  • hightopics#1
    Expand repository topics with more specific keywords

    Why:

    CURRENT
    mediapipe, unity
    COPY-PASTE FIX
    mediapipe, unity, game-development, computer-vision, machine-learning, csharp, cpp-interop, real-time-processing
  • mediumreadme#2
    Reposition the README's opening paragraph to highlight problem-solution for C++/C# bridging

    Why:

    CURRENT
    This is a Unity (>= 2022.3) Native Plugin to use MediaPipe (0.10.22). The goal of this project is to port the MediaPipe API (C++) _one by one_ to C# so that it can be called from Unity.
    COPY-PASTE FIX
    This is a Unity (>= 2022.3) Native Plugin to use MediaPipe (0.10.22), providing a direct C# API to integrate MediaPipe's powerful C++ computer vision and machine learning capabilities into your Unity projects. It simplifies the complex task of bridging MediaPipe's C++ API with the C# game development environment, allowing you to write MediaPipe code directly in C#.
  • lowhomepage#3
    Add a homepage URL to the repository's 'About' section

    Why:

    COPY-PASTE FIX
    https://github.com/homuler/MediaPipeUnityPlugin

Category GEO backends resolved for this scan: google/gemini-2.5-flash, deepseek/deepseek-v4-flash

Category visibility — the real GEO test

Brand-free queries asked to google/gemini-2.5-flash. Did AI recommend you, or someone else?

Same questions for every model — switch tabs to compare answers and rankings.

Recall
0 / 2
0% of queries surface homuler/MediaPipeUnityPlugin
Avg rank
Lower is better. #1 = top recommendation.
Share of voice
0%
Of all named tools, what % are you?
Top rival
google/mediapipe
Recommended in 2 of 2 queries
COMPETITOR LEADERBOARD
  1. google/mediapipe · recommended 2×
  2. tensorflow/tfjs-models · recommended 2×
  3. CMU-Perceptual-Computing-Lab/openpose · recommended 1×
  4. microsoft/Azure-Kinect-Sensor-SDK · recommended 1×
  5. Unity-Technologies/Unity-Perception · recommended 1×
  • CATEGORY QUERY
    Need to implement real-time human pose estimation or object tracking in a game application.
    you: not recommended
    AI recommended (in order):
    1. MediaPipe Pose (google/mediapipe)
    2. MediaPipe Object Detection (google/mediapipe)
    3. OpenPose (CMU-Perceptual-Computing-Lab/openpose)
    4. Azure Kinect SDK (microsoft/Azure-Kinect-Sensor-SDK)
    5. Unity Perception Package (Unity-Technologies/Unity-Perception)
    6. TensorFlow.js (tensorflow/tfjs)
    7. MoveNet (tensorflow/tfjs-models)
    8. PoseNet (tensorflow/tfjs-models)
    9. Ultralytics YOLO (ultralytics/ultralytics)

    AI recommended 9 alternatives but never named homuler/MediaPipeUnityPlugin. This is the gap to close.

    Show full AI answer
  • CATEGORY QUERY
    How to bridge C++ vision processing libraries with a C# game development environment?
    you: not recommended
    AI recommended (in order):
    1. C++/CLI
    2. P/Invoke
    3. gRPC
    4. ZeroMQ
    5. Named Pipes
    6. Shared Memory

    AI recommended 6 alternatives but never named homuler/MediaPipeUnityPlugin. This is the gap to close.

    Show full AI answer

Objective checks

Rule-based audits of metadata signals AI engines weight most.

  • Metadata completeness
    warn

    Suggestion:

  • README presence
    pass

Self-mention check

Does AI even know your repo exists when asked about it directly?

  • Compared to common alternatives in this category, what is the core differentiator of homuler/MediaPipeUnityPlugin?
    pass
    AI named homuler/MediaPipeUnityPlugin explicitly

    AI answers can be confidently wrong. Read for accuracy: does it match your actual tech stack, audience, and differentiator?

  • If a team adopts homuler/MediaPipeUnityPlugin in production, what risks or prerequisites should they evaluate first?
    pass
    AI named homuler/MediaPipeUnityPlugin explicitly

    AI answers can be confidently wrong. Read for accuracy: does it match your actual tech stack, audience, and differentiator?

  • In one sentence, what problem does the repo homuler/MediaPipeUnityPlugin solve, and who is the primary audience?
    pass
    AI named homuler/MediaPipeUnityPlugin explicitly

    AI answers can be confidently wrong. Read for accuracy: does it match your actual tech stack, audience, and differentiator?

Embed your GEO score

Drop this badge into the README of homuler/MediaPipeUnityPlugin. It auto-updates whenever the report is rescanned and links back to the latest report — easy public proof that you care about AI discoverability.

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MARKDOWN (README)
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homuler/MediaPipeUnityPlugin — Lite scans stay free; this card itemizes Pro deep limits vs Lite.

  • Deep reports10 / month
  • Brand-free category queries5 vs 2 in Lite
  • Prioritized action items8 vs 3 in Lite